Mobile App UI/UX Design.
App design built around real usage patterns and tested with actual users before a line of code is written.
What this covers.
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User research and journey mapping specific to your app's core tasks
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Wireframing and prototyping tested with real users before visual design
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Platform-appropriate design for iOS and Android conventions
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A component design system your development team can build from directly
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Usability testing on working prototypes, not just static mockups
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Design QA during development to make sure the build matches the design
A clear process from research to developer handoff.
Five stages, each ending in something you can see, click or sign off.
- 01/
Research
We talk to your users, study competitor apps and review your analytics to find where people get stuck.
DELIVERABLEUser research summary
- 02/
User flows and wireframes
We map each key journey and sketch simple screen layouts before any visual design.
DELIVERABLEUser flows and wireframes
- 03/
UI design
We design every screen with your brand colours, type and a reusable component library.
DELIVERABLEScreen designs and component library
- 04/
Prototype and usability testing
We build a clickable prototype and test it with real users, then fix what confuses them.
DELIVERABLETested clickable prototype
- 05/
Developer handoff
We hand over specs, assets and the design system, and review the build to make sure it matches the design.
DELIVERABLESpecs, assets and design system
The right technology for your app.
We choose what your team can maintain. If a simpler tool does the job, we will say so.
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DESIGN
- Figma
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PROTOTYPING
- Figma prototypes
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HANDOFF
- Figma Dev Mode
Questions about Mobile App UI/UX Design.
Answers to what clients ask us most before a project starts. Don't see yours here - just ask.
Contact Us01/ Do you design for both iOS and Android, or one design for both?
Both platforms have their own conventions - we design appropriately for each while keeping the brand consistent.
02/ Does this include the app build, or design only?
We can deliver design only, or design through to a full native or cross-platform build.
03/ How do you validate a design works before development starts?
Usability testing on interactive prototypes with real users, catching problems before they are expensive to fix in code.